Difference between revisions of "Laima Hjálmfriður"

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* [https://www.dnd-spells.com/spell/branding-smite Branding Smite]
 
* [https://www.dnd-spells.com/spell/branding-smite Branding Smite]
  
===‘’’Level 3’’’===
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==='''Level 3'''===
 
* Aura of Vitality
 
* Aura of Vitality
 
* Create Food & Water
 
* Create Food & Water
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* Revivify
 
* Revivify
  
====‘’’’’On Hit’’’’’====
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===='''''On Hit'''''====
 
* [https://www.dnd-spells.com/spell/blinding-smite Blinding Smite]
 
* [https://www.dnd-spells.com/spell/blinding-smite Blinding Smite]
  
 
[[Category:Player Characters]]
 
[[Category:Player Characters]]

Revision as of 22:46, 5 November 2018

Laima Hjálmfriður
Laima.png
Race Elf
Class Paladin, Oath of the Ancients
Level 9
Alignment Lawful Neutral

Backstory

Laima Hjálmfriður is an elven paladin who has sworn an Oath to the Ancients. She was a guardian of the Enchantress Marah but was captured during an ambush while journeying to the portal at the North Sea Cave. There she was imprisoned by Eldanoth, who psychologically tortured her and kept her but barely alive. After seventy years in captivity, she was rescued by a group of adventurers, including Marah’s daughter, Rheya.

Special Abilities

  • Aegis of Bahamut
    • Once per day, Laima or any of her allies within 30’ feet may reroll a failed saving throw. She must take a long rest to restore the ability.

Spells Available

Level 1

On Hit

Level 2

On Hit

Level 3

  • Aura of Vitality
  • Create Food & Water
  • Crusader’s Mantle
  • Daylight
  • Dispel Magic
  • Elemental Weapon
  • Magic Weapon
  • Plant Growth
  • Protection from Energy
  • Remove Curse
  • Revivify

On Hit